Band:
Erik Palm - Guitars
Alex Risberg - Bass/vocals
Espen Karlsen - Drums
Discography:
10,000 Years (EP 2020)
II (2021)
Guests:
Info:
Recorded 13-15 January 2022 in Studio Sunlight, Norrtälje, Sweden
Produced and mixed by Tomas Skogsberg in Studio Sunlight
Mastered by Magnus Andersson in Endarker Studios, Norrköping, Sweden
Artwork and design by Negative Crypt Artwork
Logo by Dominic Sohor
Released 2022-06-24
Reviewed 2022-06-05
They write their adventure in stoner, doom, or sludge metal stylings, with heavy riffs and screamy vocals they tell us their adventure. Powerful and modern production, not very unique when it comes to the songs, you cannot claim that 10,000 Years break any new ground with their new album. The variation over the tracks is decent, and they keep the playing time to 47 minutes. And you don’t really need to care about the storyline, as the music is the lead here, the songs can be enjoyed without delving deeper into the story it tells.
This is a fun album with good songs, good power and a sense of grandeur that a space adventure should offer. So far so good, but I am missing an outstanding song, I am missing some greater focal points, something that draws a listener to the album. I would also have liked a bit more dynamic sound, and more diversity throughout the songs. I want to buy for the cover, but the music is not as great and I cannot afford to buy vinyl records only to look at them, that would be a waste of money I don’t really have. For me it should be at least as fun to listen to the album as looking at it, and in this case the graphic artist is way better than the musical artist.
It is an album to check out if you are into the sludge, stoner, doom kind of metal, it should be a good chance that this is for you if you are. From the wider angle it isn’t that exciting though, it would sound like countless other stoner albums, and doesn’t offer anything that make 10,000 stand out from anything else in the genre. Therefore it is likely that this attractive album will remain hidden in the underground for a select few to find, and that could be exactly what they were going for. In the end I find myself steering my spaceship in a more Dutch direction while 10,000 Years ends up landing on some forgotten asteroid forever awaiting a visit from a guy selling spare parts for the beat-up Albatross.
HHHHHHH